Monkey Island 2 Talkie Prototype

Mixnmojo has just released the fabled Monkey Island 2 talkie prototype. I delved into the game and its resource files and wrote the second page of this article about what I found.

I also made a tool to open the monster.sou file and dump the speech from the game (its linked in the article). There is lots of speech in there that doesn’t play ingame. The unexpected bonus though is that the interpreter is debug enabled and includes Windex – the SCUMM debugger. In the article I explain how to activate and use it.

Go read about it over on Mojo.

McConnell Music from Super Bombad Racing

Super Bombad Racer was a Star Wars racing game released for the PS2. Normally I couldn’t care less about a Star Wars game, let alone a Star Wars racing game; but a few years ago Jake mentioned that the music is by Peter McConnell and is really good. He was absolutely right, the music sounds like Day of the Tentacle meets Star Wars and is well worth a listen.

The music for the game is contained within a file called ‘MUSICPS2.DAT’ and the audio within is in PS2 VAG format. It is possible to rip the music using a general PS2 ripper tool but that wont give the correct track names and it’ll produce different files for the left and right channels.

So to solve this I made a quick tool – Super Bombad Racing Music Extractor. It dumps the music as wav files, with the correct track names and the left and right channels interleaved together.

Download it here.

New version of Telltale Explorer released

I’ve just uploaded a new version of Telltale Explorer. The first in 3 years, this release adds support for all remaining Telltale games, fixes the image decoding in Batman and later games plus other minor bugfixes.

There are still some known bugs and issues so make sure you look through the readme.

Download it here.

Final updates to support final season

I’ve updated Telltale Music Extractor and Telltale Speech Extractor to add support for episodes 3 and 4 of The Walking Dead Season 4.

With this update they now support every Telltale game ever released, so unless there are any bugs this will probably be the final version of the tools.

The Music Extractor was first released in 2006 and the Speech Extractor a year later so that’s 13 years that I’ve been updating these tools. Together I’ve released 66 different versions so its probably well past time to stop.

Download Telltale Music Extractor here and Telltale Speech Extractor here.

Telltale Music Tools Bittersweet Edition

I’ve just released new versions of Telltale Music Extractor and Telltale Speech Extractor. They now support every Telltale game ever released.

Sources suggest that the final two episodes of The Walking Dead Season 4 may yet be completed. If that happens then I’ll update the programs. Soon  when I get time I’ll also release a new version of Telltale Explorer and upload my Telltale decoding library to Github.

The end of Telltale and the shoddy way its employees were laid off is incredibly sad and an unworthy ending to a company that made some fantastic games.

Download Telltale Music Extractor here and Telltale Speech Extractor here.

Thimbleweed Park Explorer Updated (already)

A few days ago I released Thimbleweed Park Explorer and said that pull requests and fixes were welcome. I wasn’t actually expecting any – in the last 15 years there’s only been a few times that people have actually contributed code.

However the wonderfully named NorTreblig contributed a host of fixes and improvements that made a new release necessary. Thanks to them this new release:

  • Adds support for older versions of the game – so all Windows versions should now work regardless of which patch you have.
  • Fixes a bug where the last 2 files in ggpack2 were dumped incorrectly.
  • Fixes a bug where the Randsome DLC packfile ggpack3 couldnt be selected.

Download it here.

New program – Thimbleweed Park Explorer

I’ve just released a new program Thimbleweed Park Explorer. Like my other explorer programs it lets you view, extract and convert resources from the game.

The format of the resource files changed slightly in the various updates the game received so it’ll only work with the latest version. Currently thats version 1421.958 (you can see the version in the bottom right of the options screen).

Download it here.

 

I wasn’t planning to make an explorer tool for Thimbleweed Park but I wanted to relearn C# and needed a test project. The source is on my Github, there are 3 filetypes that I haven’t had time to decode so pull requests and fixes are welcome.