Enabling Debug Mode in Tales of Monkey Island

I wrote this article for Mojo. It shows the process of looking through the game scripts to find out how to enable debug mode. In part two it looks at how to edit the scripts and put them back into the game.

It includes files that you can download and add to your game to enable debug mode. It also has downloads for my toolset for editing the scripts – this lets you edit other Telltale games.

Read it here.

The Monkey Island 2 talkie prototype (and windex)

Over at Mixnmojo we were given a copy of a talkie prototype of Monkey Island 2. It was from when the company was testing out adding speech to their games.

In this article I look through the prototype and examine the files. I then go into a deep dive on windex – Lucasart’s debugger and how to use it with the classic dual-monitor setup.

Part 1 of the article has the download link for the prototype.

Read it here.

Sam and Max and Bone Debug Menus

Heads up tinkerers, hackers and the 3 regular visitors to this site; I’ve just found out how to bring up the debug menu in recent Telltale games and now I’m going to show you how to do it too.

The debug menu lets you skip to any section of a game, complete with the appropriate inventory items. It’s therefore useful if you’ve lost your saved game or want to replay a specific section to see what you’ve missed. By ‘recent games’ I mean Bone 1+2 and all episodes of Sam and Max Season One. You’ll need to have bought and registered the games as the debug menu only works on registered versions. Activating the menu is a simple process.

In the Sam and Max games:

  • Hold Control, Shift and D on the keyboard and double click on the arrow button (the button that opens the menu).

In the Bone games:

  • Bring up the menu screen (by pressing escape) hold Control, Shift and D on the keyboard and click on the ‘quit’ option.

Cow Race Debug MenuOut From Boneville Debug MenuReality 2.0 Debug Menu

I found out how to activate the menu a long time ago; that is to say I worked out what had to be done to activate it, but I didn’t know the required key combination. Earlier today I was playing through the final episode of Sam and Max when I remembered the debug menu. In the past I’d tried a number of different key combinations..surely I’d tried the most obvious one? Without any expectations I pressed shift and D, double clicked and…nothing. I tried it with control and…aha. There’s no substitute for a lucky guess.