3 thoughts on “Telltale/Skunkape tools updated for Poker Night”

  1. Nice, also was wondering if there is going to eventually be some kind of tool/converter for models and animations to more usable formats EX: D3dmesh+Skl to FBX (doesn’t need to be built into Telltale Explorer)

  2. Cool. I’m looking for a tool that can convert the .d3dmesh, .skl, .anm, .chore, and .ptable into GLTF or GLB so that I can get the exact facial expressions for The Walking Dead Game Characters from The Definitive Edition.

Leave a comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.